a look at what’s possible

ask yes or no questions
ask a suspect whether they were at the library after closing, then weigh each answer against the clues you have gathered so far.
illustrative preview
collect clues and build a theory
gather a torn ticket stub, a muddy shoe print, and a note in fountain pen, then arrange them on a board to form your final theory.
illustrative previewA quick, replayable chat mystery game. Solve a fictional case by asking yes/no questions, collecting clues, and making your final theory. Great solo or with friends.
what it'll do
before it starts, it'll ask: Optional mystery setting or theme for a round · Choose a difficulty for the cases
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free to add. it works free for 7 days, then needs pro.
built by a folk user. eligible creators earn when people use their skills. how creators earn