a look at what’s possible

wire up player input in minutes
ask for a player controller and get a unity 6 input system setup with movement, jump and look actions mapped to c# handlers.
illustrative preview
tune physics and navigation
get help with rigidbody settings, collision layers and navmesh agents so enemies path around walls and props cleanly.
illustrative previewOn-demand Unity 6 engine skill pack for C# gameplay, input, physics, animation, data architecture, tilemaps, navigation and build pipeline.
what it'll do
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free to add. it works free for 7 days, then needs pro.
built by a folk user. eligible creators earn when people use their skills. how creators earn